Vampire (Animony)

Vampirism is a disease in the Books of Tyugmune: Animony.

Aquiring Vampirism
Vampirism is obtained by being damaged or bitten by a vampire, whether willing or not. When bitten, there is a chance that the Naurdiag. will aquire a disease. After a few days, (Two to Five,) the Naurdiag will become a vampire if no cure disease effects are administered.

Effects
Vampirism gives many positive and negative effects to the Naurdiag.

Weakness to Fire
The Naurdiag will have a weakness to fire, ranging from 25 to 100 percent damage increases from fire depending on how long it has been since the Naurdiag fed. This also causes the Naurdiag to burn while in the sun for varipus amounts of damage.

Frost Resistance
While a vampire, the Naurdiag will be resistant to frost, with a 50 to 80 percent resistance depending on how long it has been since they fed. This can be considered a benefit when fighting undead, as they primarily use frost spells.

Poison Resistance
The Naurdiag is more resistant to poison, 25 to 50 percent depending on the length of time since feeding. This is more of a benefit in the multiplayer game, since only enemies like bandits or guards will ever use poisons on their weapons In single player games. This also allows the Naurdiag to eat foods such as raw meat without fear of reprecussions.

Feeding
The Naurdiag feeds by activating a target, which then displays a short animation of the Naurdiag biting the target's neck, and their blood level is restored.