Classes (Animony)

Classes are a feature in the Books of Tyugmune: Animony.

Structure
The class structure in Animony is different from traditional rpgs in that there are no starting classes. Classes are given to the Naurdiag when it levels a skill up to 50. Depending on the playstyle, the Naurdiag is then recoginzed as a certain class and gains aditional abilities and powers centered around that playstyle.

Paladin
Paladins are heavily armored beings who call apon their patron diety for the power to smite their rivals. Paladins are recognized as good aligned beings and many priests will follow their orders. They use one handed weaponry and shields, using their voice to use the powers bestowed apon them by their patron diety.

Servant of Robiteb
Servants of Robiteb are paladins under the protection of Sarlch Abainiob and call upon his legions of Abainiob's fallen to protect their allies.

Knight of Aecep
Knights of Aecep are the true knights of the old tales. They serve just to serve, asking little in return, and often find allies among the priests in the temples near each city.

Blackguard
The blackguards are the anti-paladins of Thaereb. They call upon the powers of the more malevolent dorrel to summon the dead and demons to do their will. Blackguards are hated in most areas of Thaereb and may be considered allies to the servants of dorrel such as Seaoch.

Knights of Senrif
The knights of Senrif are the elite warriors of Senrif Theadorrel. They trade life for almost ultimate power in death.

Warrior
Warriors are a general fighting class. They excell in many of the skills of combat and are liked by most.

Berserker
Berserkers are the raging, fighting storms of the warrior class, using their inner abilities or potions to enter a rage, killing any in their path with their dual wielded weapons, usually axes or swords, striking their enemies every time. The path of a berserker is a risky one to take however, as allies may be seen as hostile or hit unwillingly by your blind attacks into the enemy.

Armsman
Armsmen are two handed weapon users who wield long polearms against their enemies, and are often found in arenas using their combat prowess against each other. Armsmen are always at the front of the lines, in the thick of the fight, and use their heavy armor to deflect enemy blows back at them.